Amnesia - [AMFP] - Part 17 - The Center of a Mandus [Final]

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Published on ● Video Link: https://www.youtube.com/watch?v=5ieJqxkV2ds



Duration: 40:08
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ZEUS PIG!



-AFTERTHOUGHTS-[SPOILER WARNING]- Too much to read warning too @_@
I know I talked about it briefly, but this game could have used a little bit more action. That being said though there are not many games that COULDN'T use more action. So even though that would be nice, I kind of respect the developers for not going crazy about that aspect. I like the fact they kept the theme rolling. Where everything is a mental tension, its more about what you hear than what you see, and the build up is nice and stressful. Anybody can make a loud sound jump scares, but not everyone can pull off an enjoyable game that can get under your skin through sounds and what could be, and also properly apply the dominance when you don't expect a damn thing to happen.
The story was good, I really liked how more in depth, and interactive the story was as you progress. The first amnesia, it was there, but mostly through letters to figure out what was happening. Granted a lot of the story is still through reading letters, I feel like it was done much better and easier to a player as a story. It just feels like a bit of the story falls off, or just leave up a lot of plot holes. I don't feel like the story ended well rounded which, I think, is what going to bug people.
I kind of also want to ramble about how linear the game is. Granted its a double edged sword. It made it easier to not get stupidly lost for hours, which can make the game kind of frustrating, but it also lost the aspect of getting lost in a world. The wonder of "whats down this dark hallway filled with doors" doesn't really exist anymore, for better or worse.
Granted I liked all these things and the direction the developers are holding up as an Amnesia game, I really wish there were more things to grab and carry around. It is just one of those things that feels really weird not to have much of.
So was the voice just a created humanized version of the machine? Was it a type of "mask"? What about the stone egg? I feel like there are a lot of questions that should be answered, or at least answered enough, in order to feel like this game has ended well. Was killng himself the only way to stop the machine? I'f those were the children's hearts at the end, then who's heart was before that? Not saying he couldn't get another heart, his place is slathered in flesh, but it just seems important. And who the fuck gave birth to Zeus Pig? Ya I don't need all these questions answered but the first few ones I feel like should have been. But! Enough of that, I hope you guys enjoyed :D

Take care! and Stay Awesome :D

P.S. I googled up stuff about the mask and it seems like there is no real clear understanding, but there are amazing different ideas. My favorite is the mask represents him pretending/talking to the pigs of the world, while behind the mask he is really a man, a savior. The whole game was him realizing that he cant be a savior, that he is nothing more than a pig himself, so he gives himself to the machine, to the treatment he has given to the other "pigs".

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The Center of a Mandus
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Amnesia: A Machine for Pigs Statistics For Karzie -Pixelphiliac-

At present, Karzie -Pixelphiliac- has 335 views spread across 17 videos for Amnesia: A Machine for Pigs, with the game making up 6 hours of published video on his channel. This makes up 1.24% of Amnesia: A Machine for Pigs content that Karzie -Pixelphiliac- has uploaded to YouTube.