An In Depth Critique of No Rest for the Wicked | Amazing Potential and an Identity Crisis
#NRFTW After reaching End-game and exploring all of the content in No Rest for The Wicked, here's my review/Before you buy for the new ARPG ("POE Meets Dark Souls" as they say) from Moon Studios, I've come away absolutely loving the game, but with a whole heap of suggestions and feedback with things that make it frustrating, from difficulty, to traversal, to gear, upgrades, progression, best item builds, and more. Hope you enjoy!
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/ mugthief
Chapters:
00:00 Intro
1:16 What is this game?
4:37 Progression
7:17 Upgrading Sacrament
8:42 Durability and Timewasting
16:31 Very Early Access
19:13 "Classes" and Gearing
23:10 Combat and Issues
34:00 Conclusions
37:20 List of 14 Suggestions to the Devs
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