An In-Depth Mega Man 5 Design Analysis
A Very Long Mega Man 5 Design Retrospective, taking a look at all aspects of design that went into creating one of the most beloved video game icons in history. This is the fifth part of a broader series, in which I intend to look at very single game, from Mega Man 1 all the way through Mega Man 11. Enjoy!
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To learn more about the game I'm working on, ChivalBee:
Alpha Gameplay Reveal: • ChivalBee and the Mycelium Menace | Offici...
Ophidian Interactive: / @ophidianinteractive
Twitter: https://x.com/Ophidian_Games
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Videos & Other Mentions:
Rockman Research Lavatory:
Shmuplations - The Birth of Mega Man: https://shmuplations.com/megaman/
Mega Man & Mega Man X Official Complete Works
Mega Man 4 Boss AI: • Mega Man 4 Robot Master AI FULLY EXPLAINED
Mega Man 5 Boss AI: • Mega Man 5 Robot Master AI FULLY EXPLAINED
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Timestamps:
0:00 - Intro
1:01 - Mega Man 5 Development History
2:23 - Mega Man 5 Title Screen
2:59 - Mega Man 5 Stage Select
3:53 - Mega Man 5 Boss Select
4:55 - Star Man's Stage
7:56 - Mega Man V Letters
12:56 - Star Man
13:56 - Super Arrow and Rush Coil
15:56 - Gravity Man's Stage
18:16 - Gravity Man
19:38 - Gyro Man's Stage
22:41 - Mega Man 5 Stage Length
28:00 - Gyro Man
29:25 - Crystal Man's Stage
32:45 - M Tank
33:41 - Crystal Man
34:21 - Boss Strategies in Mega Man 5
36:51 - Napalm Man's Stage
38:46 - Napalm Man
39:56 - Mega Man 5 Art
40:48 - Mega Man 5 Music
41:56 - Stone Man's Stage
45:00 - Charge Shot Change-Up
48:08 - Stone Man
49:25 - Charge Man's Stage
50:45 - Charge Man
51:55 - Series Burnout
55:22 - Wave Man's Stage
58:02 - Wave Man
59:55 - Mega Man 5 Weapons
1:06:30 - Proto Man and Wily Stages
1:10:55 - Proto Man and Wily Bosses
1:11:15 - Dark Man 1
1:12:22 - Dark Man 2
1:12:57 - Dark Man 3
1:13:47 - Dark Man 4
1:14:40 - Big Pets
1:15:18 - Circring Q9
1:16:22 - Boss Rush
1:16:50 - Wily Press
1:17:48 - Wily Machine 5 and Wily Capsule 2
1:20:08 - Mega Man 5 Ending
1:20:28 - Final Thoughts
1:22:10 - Outro
#megaman5 #retrogaming #designanalysis