Analogue Mega Sg controller problems: UPDATE NOW FIXED PLEASE READ DESCRIPTION
Tested out my new FPGA Analogue Mega Sg with various different wired & wireless controllers and results are not so good.
FIX UPDATE: Controller issues fixed now by forcing Mega Sg into 3 button mode.
When in 3 button mode lag does not seem to be present in Ms Pacman.
Other games may still have issues when in 6 button mode I will do further testing on other games.
Special thanks to Leo DS who supplied this info: What's happening on Mega Sg is, all controllers are identified as being 6 button controllers, even the 3 button controllers. There are 2 ways of fixing this. One is activating under system and hotkeys the box for controller pass through, or under Hardware checking the box for 3 button controller. A viewer "Leo DS" spoke to Kevtris, and he intends of making a fix that automatically checks the 3 button controller option if you plug an 3 button controller in, so in the next firmware this should be fixed as long as you're using a 3 button controller, but you can fix it now with the two solutions pointed out.
Find me on Patreon: https://www.patreon.com/8_Bit_Flashback
Find me on Facebook: https://www.facebook.com/eightbit.flashback.1
Help support the channel here-donations:
https://www.paypal.me/8bitFlashback