Animation Retargeting in UE4 (4.10) - Kubold to Mixamo

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Published on ● Video Link: https://www.youtube.com/watch?v=u87GKmTnDu0



Game:
Unreal (1998)
Category:
Tutorial
Duration: 12:42
18,291 views
211


In UE 4.14+ there is an additional step required!: https://www.youtube.com/watch?v=Na87CbnRM_c

This video shows the basics of UE4 retargeting system. This is a tutorial showing how to retarget animations from Epic's default skeleton (the "robot") to a character made by Mixamo, which uses Autodesk HumanIK skeleton.

The skeletons are just an example, this tutorial will work for any humanoid skeletons. It also doesn't show anything new, I just read the retargeting manual (https://docs.unrealengine.com/latest/INT/Engine/Animation/RetargetingDifferentSkeletons/index.html) and executed it in this video.


I hope it helps!


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www.kubold.com





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Music by Kevin McLeod (incompetech.com)







Tags:
Mixamo (Business Operation)
Animation (TV Genre)
Computer Animation (Industry)
Video Game Development (Conference Subject)
Unreal Engine (Video Game Engine Family)
UE4
Animation Retargeting
Retargeting
Mannequin
Skeleton
4.8 Skeleton
Pistol Animset Pro
Animset Pro
Retarget
Unreal Editor
Root Motion
Mixamo Characters
Animated
Mocap
Motion Capture (Film Company Role Or Service)
Epic Games



Other Statistics

Unreal Statistics For Kubold

At present, Kubold has 531,724 views spread across 28 videos for Unreal, with the game making up 2 hours of published video on his channel. This is 9.94% of the total watchable video for Unreal on Kubold's YouTube channel.