ANIMATION TREE IS THE 🐐 | 3D Animation Blending in Godot 4.0
Learn how to blend 3D animations and trigger special effects in Godot! In this tutorial, we’ll walk through how to use the AnimationPlayer WITH the AnimationTree, we're going to use BlendSpace1D (but you can use BlendSpace2D too) to create smooth animation transitions—and add exciting one-shot animations for events like enemy hits or critical moments.
📽️ Timeline:
0:00 – Introduction
0:31 – Setting up the AnimationPlayer
0:50 – Configuring the AnimationTree
1:27 – Creating and using BlendSpace1D
3:03 – Adding OneShot animations (e.g., hit reactions)
4:58 – Triggering animations through code
6:54 – 🐛 A hidden animation bug you’ll want to know about
Whether you're new to Godot or refining your 3D animation workflow, this guide will help you create more responsive and dynamic character behavior.