Another Metroid 2 Remake: Insanity Fusion playthrough (v.1.5.2, 100%)
Just a playthrough of this wonderful game on the most stressful settings possible. To wit:
-Fusion Difficulty, which is quad damage compared to normal mode and gives many bosses a Core X phase
-Insanity Mode, which disables save stations and their associated health/ammo refills.
-Some bosses have increased health; namely, Omega Metroids, The Queen, Tester, the Tank, Serris, and most Core X have more HP so they don't die so fast.
Throughout the run, I purposefully leave behind some missile and energy tanks. The reason for this is because picking them up grants a full refill of your stock, which I often take advantage of to substitute enemy farming.
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