April Dev Roundtable with Chris "Joppa" Perkins - State of the game
Ben "Kilsin" Walters sits down with Creative Director Chris "Joppa" Perkins to talk about the State of the Game for this month's Dev Round Table (DRT)
0:00 intro
0:53 what mobs will be entering the game soon
2:23 chances of alpha in 2021
5:49 what are the most challenging ideas to implement?
7:51 bard/necro news?
11:00 how often will new classes be seen in test sessions?
19:32 experience rate
19:55 dispositions/traits
21:39 cities within larger zones
22:54 hurdles for implementing the Ranger
28:31 monk ranger summoner implementation
31:05 favourite thing to work on toward Alpha
32:00 working on the URP and networking stack
32:50 class synergy and perception system
34:27 how does Houdini help
36:25 what does Kilsin do in preparation for Alpha
38:48 status of potential investors and publishers
40:36 racial actives
41:04 general mastery
43:06 infamy
44:30 VIPs testing evaluation build
44:53 instanced raid content
46:51 dark Myr underwater breathing
49:50 tank design philosophy
52:11 will melee classes have silences/interrupts
53:45 is it safe to assume that progeny will not be at launch?
58:49 exploration-based class abilities
1:00:27 how far along is world-building
1:02:52 how far along are in-house art assets
1:04:07 what is the biggest obstacle to meeting deadlines
1:08:31 what is the current stance on early level gameplay
1:12:05 showing mob levels on nameplates
1:15:54 when can we expect 24/7 uptime for test servers?
1:17:29 Project Faerthale status
1:21:09 why can’t server uptime be more open in pre Alpha
1:22:40 how is quest design handled?
1:25:23 what races are planned for alpha 1 and will they have racial actives
1:26:10 will climates affect resource regen?
1:27:00 is the game being built with accessibility in mind?
1:28:42 how does the team maintain a work/life balance
1:35:37 are characters being built procedurally like the terrain?
1:35:57 will Reignfall have level 1-50 content?
1:36:20 Bard composition system
1:37:30 was the work done on the network in the last pre-alpha test valuable even though a new network stack will be implemented?
1:38:13 when can we expect to see Skar in-game?
1:38:38 how long until gnomes can have visible armour?
1:39:59 trees in last pre-alpha test
1:41:10 is there a list of things that will NOT be in Pantheon?
1:45:40 will Joppa be the music composer?
1:46:37 how will pet names work?
1:47:20 are there zones being worked on that we haven’t seen?
1:50:15 race class restrictions