Architecture of Bioshock #67: Proving Grounds

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Published on ● Video Link: https://www.youtube.com/watch?v=riYXHSk8oTY



BioShock
Game:
BioShock (2007)
Duration: 17:13
132 views
4


This level is an escort mission where you have to protect a little sister while she opens doors for you and while she plays with dead bodies. It gets kinda hectic because she'll run ahead blindly into danger, or alternatively she'll crouch right under your feet getting in your way. It's an interesting idea, and it is the only instance in this whole game where your objective is something other than fetching items or killing bosses. This switch up in the game mechanic also affects the level design, which is more linear here than at any time since the very first tutorial level.







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architecturexgaming
architecture
spatial
level
art
environmental
interior
virtual
design
computer
video
game
gaming
critique
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playthrough
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bioshock
proving
grounds



Other Statistics

BioShock Statistics For sckchui

At present, sckchui has 17,114 views spread across 67 videos for BioShock, with the game making up 18 hours of published video on his channel. This makes up less than 0.41% of the total overall content for BioShock on sckchui's YouTube channel.