Ark Survival Evolved Patch 207 and 208.0 Updates
Ark Survival Evolved Version 207.0 just got released today so I take the new water raft out for a tour of the island! So many dinos come to say hello! The 207.0 patch notes are listed below! Right after I posted this there was a hotfix to 208.0. those notes are listed below too!
(also available for server admins to spawn for experiments, and so is the Dragon)
New Creature: Pachycephalosaurus!
New Item: Water Raft!
New Item: Scuba Pants, providing excellent hyperthermic insulation, but only when in water.
New Item: Craftable "Amnesiac Soup" that resets all of your Engrams and Skill Points!
Paintings / Warpaints can now be saved, loaded, and shared! (they require the corresponding indicated amount of paint to apply, of course!) -- can someone make a Bitmap to ARKPaint converter now? ;)
Human and Dino Warpaint
Warpaint Preview!
http://imgur.com/tnUOUWK
[5]
By: Drake
Collidable Saddle Platform & Build-on-Saddles: make your big ♥♥♥ brontos and plesios into mobile bases, build just about anything up from them! Build ladders to climb up onto them, whatever -- the possibilities are nearly endless!!! ;) We originally were gonna limit it to sleeping bags and turrets, but let's just go all-out and make it work with everything, like so:
Building on Saddle Platform
http://imgur.com/EPLmlOA
[6]
Community Created Artwork for Steam Artwork
By: Drake
My base on my Bronto
Note: Plesio platform-saddle coming in future update v208.
Scuba Torso Top included in Tank Item
Auto Anti Hack Banning (Speed, Aim, and more): experimental server option
Ogg Music now plays on Mac and Linux (main menu, loading, spawning, etc)
New ServerSettings "DisablePvEGamma=true" option now prevents gamma changes in PvE
DestroyWildDinos cheat command, instantly destroys all Wild Dinos. Useful if you want to force repopulation of the ARK... sounds apocalyptic. Similarly, DestroyStructures
When placing a FenceFoundation/Wall/DoorFrame/GateFrame, you can now press the Use-Key to rotate them 180 degrees when snapped (i.e. to "flip" them)
Eliminated Server lag/stalling associated with clients that have poor connections getting a BUNCH of structures sent to them all at once
There's now an on-screen overhead icon when a Dino of yours is in range of one of your Troughs.
You can now place crop-plots on Structures
You can now name Refrigerators... Maltheus :)
50% of the Inventory weight of a Monkey on your shoulder is now put on you ;)
Rocket Launcher no longer consumes 2 ammo per shot; only 1 ammo per shot now.
There are various new craftable dye colors including Cyan ;)
Fixed Claiming of dinos on PvE! (thankfully the timers are saved, was just an input issue)
Custom Chat bindings now work properly when menus are open
Fixed UI crash associated with "blueprint skins"
Server admins can now ban via SteamID when a player isn't currently connected
This week:
Powered Elevator Structures
Controllable Ballistas/Turrets to place on structures and on the backs of your dinos (which damage stone structures at primitive tech level!)
A little further out:
Survival of the Fittest: The Last Stand
Creature Breeding & Babies! Yes, they will grow dynamically in real-time!
DirectX12 Mode for Windows 10! Approximate +20% perf
Specific Representative "on-ground" meshes for all dropped items (getting every structure type to work with it and be balanced is... interesting :) )
Swamp Biome & New Swamp Cave
Snow Biome & New Snow Cave
Random GPU Driver crash fix: TrueSky
Current Version: v208.0
* Fixed some server crashes
* Fixed issue with wall signs & activated powered electronics not attaching to platform structures
* Fixed Brontos/Rafts getting pushed by structures built onto the them
* Fixed invisible character materials after equipping armor in singleplayer/local play
* Wild Dinos (i.e. Sharks etc) will no longer attack rafts
* Fixed a save-painting crash
* Fixed platform-attached climbing ladder funkyness
* Fixed Torch/Fire Lights not being attached correctly on moving platforms
* Rafts physics no longer get stuck underwater at low server fps
* Platform saddles can no longer be colorized when structures are already placed on them (for now).
* Fixed a client case where all saddle-platform structures could be detached depending on network payload order
* You can no longer spawn at platform-saddled beds/sleeping-bags that are "thru"/near enemy structures
* Brontos can now properly climb ramps / base on structures again
* Rafts/Buggies (vehicles) no longer show "Feeding Trough" icon ;)
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