Arknights CC#7 Day 6 Abandoned Mine Risk 13 Max Risk

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Published on ● Video Link: https://www.youtube.com/watch?v=RpoWhSScVr0



Arknights
Game:
Arknights (2019)
Duration: 6:06
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The Mudrock, Bob, and Colossus buffs look super scary at first glance. After seeing how much Colossus HP Chalter can chip off, it looks like there is a chance. So just put together all the Arts and True damage DPS, coupled with buffers, debuffers, and slowers.

Pudding, Ifrit, and Mon3tr are sufficient to deal with most of the enemies. Pudding's chain lightning can pre-damage enemies before they enter attack range of other ranged operators, helping to remove a lot of pressure. Ifrit's S3 and Talent heavily mitigates the +45 RES of Mudrock, Big Bob, and Colossus, making Arts damage still viable.

Suzuran and Saria provide slow against Mudrock, so she does not reach and kill Mon3tr before being able to deploy Surtr and use her skill. Together with Skalter and Saileach, they also stack damage amplification through buffs and debuffs, making Mudrock melt in seconds.

Chalter to reduce Colossus HP, and kill off Zealots and Matterllurgists as much as possible, leaving the rest to the core backline.

NTRK to dish out as much True damage as possible to the 1st Colossus and Big Bob.

Surtr is there only for Mudrock. The steroid tile makes her satisfying to use.

All operators' skills at Mastery 3, except Ifrit S3(work-in-progress).







Tags:
Arknights
Contingency Contract 7
Day 6
Abandoned Mine
Risk 13
Max Risk



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