Arma 3: causing power cuts in public zeus
Use code line 1:
_objectList = allMissionObjects "Lamp";
_objectList1 = nearestObjects [epoc,(_objectList), 200];
{[_x,"OFF"] remoteExec ["switchLight",0,false];} forEach _objectList1;
deleteVehicle epoc;
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Use code line 2:
_objectList = allMissionObjects "Lamp";
_objectList1 = nearestObjects [epoc,(_objectList), 200];
{[_x,"ON"] remoteExec ["switchLight",0,false];} forEach _objectList1;
deleteVehicle epoc;
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If there are any specific aspects of public zeus you would like to see a tutorial on then feel free to place a comment and I'll see what I can do!
#Arma3 #Arma3PublicZeus #Arma3ScriptingTutorials
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