ARMA3 RAGNAROK44 + ALIVE MIX RTS/FPS POINT AND CLICK STRATEGY
First "light" attack against the garrison of the central village from 00:31:00 (+camera bug)
Tanks moving in front of the sun in dawn 01:36:30 , At 01:51:01(after this the game menu changing is slowed,i dont know why) the soviets captured back, From 02:56:23 my first installed AT gun in the city (I forgot to collect the Soviet defense equipment, I didn't have time for it) From 04:04:32 beginning of the intrusion of my three-tank , Final of intrusion from 04:42:57 big tank battle, a T-34 gets help ,At 05:01:48 the first contact and hunting of the superhero T-34 , After 01:25 immortal soviet soldier,but solved with track
now the presence of ALIVE groups not big not generate big war around me,this is totally random that big war or not big war,need to better ALIVE setup,put in a better places because all map is depedent from predefined places,and ALIVE troop selection is random,possible that ALIVE select from the predefined INFANTRY platoons or from predefined ARMORED platoons or from MECHANIZED....1-2 "platoon type" is fixed now(example:2-3 armor type platoon is need) but inside these have various random types of vehicles and various random types of composition of this platoons=ORBAT editor)
One problem have after i solved "SPECIALLY" the problem of RAGNAROK RTS VIEW VS ALIVE CACHE(ALIVE DID NOT APPEARING IN RTS VIEW),NOW NOT POSSIBLE DIRECTLY GO INTO FPS VIEW OF SOLDIERS BECAUSE OF THE SOLDIERS IMMEDIATELY DIE,BUT POSSIBLE THIS WHEN THE SOLDIER HAVE INSIDE A VEHICLE,LATER I WILL SOLVED THIS PROBLEM
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