Ask GN 5: DirectX 12 & Vulkan, AMD ShadowPlay Equivalent, & More
Episode 5 of Ask GN briefly addresses Vulkan & DirectX 12, SLI, electrostatic discharge, and more.
0:51 – Nishant Sukharia: “Some people are saying that with DX12, you can SLI / Crossfire an nVidia GPU with an AMD GPU in a single PC! Is it really true or are these just baseless rumors?
3:28 – Andrei Mateescu: [Regarding ESD and anti-static wrist straps] “How about plugging in to the power supply (with the switch turned to off) and then touching [the PSU] before you touch your hardware? I heard this works too, is this correct?”
6:05 – letsgoiowa: “Hey Steve! How likely is Vulkan adoption compared to DX12 and how do the APIs differ?”
8:40 – Alex Maia: “Is there a way I can correlate a fan speed that is connected to a PWM fan header on my motherboard to my GPU temperature?”
10:41 – thedelgadicone: “Is there a shadowplay equivalent on the AMD side? If not, are there any low performance-hit screen recorders?”
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