[ASMR] EBF 5 but it's an idle clicker but it's clickbait
I often label things as the "stupidest thing I have ever done", but this might be quite hard to top for a while. I do intend on making a proper edit of the kill instead of this unwatchable garbage, but I decided to upload the undoctored footage anyway in case anyone needed help falling asleep.
Devourer was a pretty hard nut to crack with pseudo-1p, especially since I was trying to find a method which (mostly) used defend exclusively for ease of setting up an auto clicker. The boss itself and the minions have fatally impairing status effects and an assortment of other minor effects that take away Bless, especially Stuffed which is irresistible otherwise and also has generally high damage and multi hits on many of their attacks which makes surviving with Morale and Pixel Glasses difficult. And at the end, there is the Delete status which can't be removed and deals incremental damage, making stalling eventually impossible.
The first bit of hope for this kill was ignited when I was recently reminded of the fact that status damage technically counts as magic damage (though it bypasses defense stats) and can be nullified by the Enchant status. With Equip Remix active, the Turtle Gi is absolutely perfect for the run, providing all of Enchant on defend, immunity to Stun and Dispel which are both potentially fatal statuses that the Devourer uses and practically ignoring Curse with the auto buffing effect.
In the end, it turned out that Delete was not the feature most impairing to the idea, but rather the heals from the Evil Eye minions: the move has high priority as long as there is an ally below 25% HP and heals for quite a large amount, which makes long term stalls with an estimated 10k damage per turn impossible. A quick method to kill Dev was required for this point, which was possible to achieve but didn't really have much free space for Steroidless kills. The damage from Dev would mostly have been manageable had it been Steroidless, though I would have equipped the Triforce instead of the Green Cross, which was a filler flair that I could have played without anyway.
There is actually one scenario in which I have potential to actually die during the fight, which is at the two casts of Giga Doomsday. In the rare event I lose auto revive before Dev gets a turn, the attack will instantly kill me, and even if I survived it with Morale his minions will get me. This is actually possible to avoid by pulling Natz out of backup and healing Matt back up to full HP if it seems possible that this scenario may happen. Viking Monolith creates the extra turn you need for Matt to defend as normal and Natz to return to backup. Now if he fakes here and the exact same scenario happens again, you might be screwed... but the chances of that happening are slim to say the least.
I do make a slight misplay at the end, though I overprepared by some amount and make the kill threshold anyway. The Curse infliction through Mage Dog is actually completely unnecessary and it's not even guaranteed that you'll gets the turns to pull it off, but it acts as a failsafe in case you do something stupid, like I have here.
There's no music, so that you may enjoy an enhanced ASMR experience. (also to make my life easier when editing)
Here's a scary note to end on: The original idea was to use auto Sea Dragons instead, which would have taken 4x longer due to worse damage, not targeting a weakness and having a even lower proc chance than Prototype 9X.
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Epic Battle Fantasy 5 Statistics For areaofmobeus
areaofmobeus currently has 226,618 views spread across 19 videos for Epic Battle Fantasy 5. The game makes up 6 hours of published video on his channel, or 9.91% of the total watchable video for Epic Battle Fantasy 5 on areaofmobeus's YouTube channel.