Assassin Creed Shadow best trailer 2

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Assassin's Creed Shadows is an action-adventure stealth game similar to its predecessors. It is developed on an upgraded version of Anvil, utilizing dynamic lighting and environmental interactions with new enhancements such as breakable props, in addition to allowing players to manipulate shadows and use a grappling hook for parkour.[5] The game's open world, whose size is comparable to that from Assassin's Creed Origins,[6] progresses through seasons, each affecting gameplay, including frozen water and icicles in winter, long grass and blooming plants in spring. Missions are non-linear, encouraging players to track and eliminate targets freely; in a change from previous games, vantage points will exist in the world but only to help the player scan the environment for points of interest, rather than populating the player's map with objectives markers.[7] Alternatively, one can recruit and train a spy network to gather intelligence, alongside bribing officials to ascertain the whereabouts of targets.[8][9]

This installment introduces new gameplay features, including the ability to crawl along the ground in a prone position, providing the player characters with a lower profile and the capability to access small openings. The character can also venture into shallow water, where they then deploy a bamboo stick to breathe through.[5][10] Eagle vision also makes a comeback, but unlike Assassin's Creed Mirage, it would not reveal the NPCs through the walls;[11] as enemies are denoted in red, while allies are highlighted in orange. Moreover, a diverse selection of historically accurate weapons is showcased, ranging from katanas and the kanabō war club to yari spears, shuriken, kunai, and the kusarigama. Each weapon comes with its own skill tree, enabling players to improve their proficiency with specific weapons over time.[5]

Players have the ability to switch between characters as they progress through different missions. Yasuke's combat features destructible environments and realistic weapon impacts, providing a cinematic fighting experience and using arquebuses, giving him a powerful long-range capability. Meanwhile, Naoe brandishes the iconic hidden blade with its pivot feature to serve as a tantō, as well as utilising a kusarigama to fend off attackers, swinging its chain in wide arcs to create distance. Moreover, she employs stealth tactics with an agile and lethal playstyle, hiding in the rafters and ambushing enemies through Shoji paper doorsAssassin's Creed Shadows is an action-adventure stealth game similar to its predecessors. It is developed on an upgraded version of Anvil, utilizing dynamic lighting and environmental interactions with new enhancements such as breakable props, in addition to allowing players to manipulate shadows and use a grappling hook for parkour.[5] The game's open world, whose size is comparable to that from Assassin's Creed Origins,[6] progresses through seasons, each affecting gameplay, including frozen water and icicles in winter, long grass and blooming plants in spring. Missions are non-linear, encouraging players to track and eliminate targets freely; in a change from previous games, vantage points will exist in the world but only to help the player scan the environment for points of interest, rather than populating the player's map with objectives markers.[7] Alternatively, one can recruit and train a spy network to gather intelligence, alongside bribing officials to ascertain the whereabouts of targets.[8][9]

This installment introduces new gameplay features, including the ability to crawl along the ground in a prone position, providing the player characters with a lower profile and the capability to access small openings. The character can also venture into shallow water, where they then deploy a bamboo stick to breathe through.[5][10] Eagle vision also makes a comeback, but unlike Assassin's Creed Mirage, it would not reveal the NPCs through the walls;[11] as enemies are denoted in red, while allies are highlighted in orange. Moreover, a diverse selection of historically accurate weapons is showcased, ranging from katanas and the kanabō war club to yari spears, shuriken, kunai, and the kusarigama. Each weapon comes with its own skill tree, enabling players to improve their proficiency with specific weapons over time.[5]

Players have the ability to switch between characters as they progress through different missions. Yasuke's combat features destructible environments and realistic weapon impacts, providing a cinematic fighting experience, in addition to using arquebuses, giving him a powerful long-range capability. Meanwhile, Naoe brandishes the iconic hidden blade with its pivot feature to serve as a tantō, as well as utilizing a kusarigama to fend off attackers, swinging its chain in wide arcs to create distance. Moreover, she employs stealth tactics with an agile and lethal playstyle, hiding in the rafters and ambushing enemies through Shoji paper doors