Assassin's Creed II (PS3) - glitches and observations pt. 1
Mostly collision and body carrying oddities.
I: just a funny glitch with this ladder getting in the way of Ezio grabbing a ledge.
II: Ezio rides an invisible elevator to the above ledge. (a glitch caused by this particular collision formation.)
III: I tried to pick up a body that was laying against the box, near the corner... Ezio just ignored it and grasped beside it to pick up nothingness instead. A rare, most likely random glitch.
IV: perhaps a random occurence, perhaps not. By throwing a body and immediately picking up another beside it near a "corner" of collision, the falling body fell through the ground.
V: you can climb small heights by throwing and picking up the corpse.
VI: a scary sight caused by trying to pick up a falling corpse on the other side of the fence.
VII: the most useful clip has been placed the last. Basically, I noted that you can switch weapons if you immediately open the inventory wheel after picking up a body. Switching to throwing knives, you can do the air running glitch while carrying a body! It might come in handy if you needed to carry a body somewhere strange...
(not seen on video): switching to money, you can interrupt the body picking animation by money throwing. Smoke bombs are also something you can use to interrupt body carrying, whether just picking up or already running with one. Pistol and poison blade seems to have no effects with this.
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