Assassin’s Creed Mirage Just Keeps On Getting Better & Better
As the release of Assassin's Creed Mirage gets closer, it feels like there's new game-related news almost every day. Just yesterday, Ubisoft released the final part of the behind the development series for assassin’s creed mirage. This episode focuses on the setting of baghdad as a whole. A lot was shown and explained in great detail.
0:00 - Intro
0:26 - Map Art
1:53 - Recreating A Lost City
2:36 - Recreating Baghdad
5:38 - History & Authenticity
7:30 - Beyond Baghdad
8:27 - Release Date Change
9:10 - Loading Screen
9:45 - No DLC Plans
10:04 - Gamescon
Assassin's Creed is an open-world, action-adventure, and stealth game franchise published by Ubisoft and developed mainly by its studio Ubisoft Montreal using the game engine Anvil and its more advanced derivatives. Created by Patrice Désilets, Jade Raymond, and Corey May, the Assassin's Creed video game series depicts a fictional millennia-old struggle between the Order of Assassins, who fight for peace and free will, and the Knights Templar, who desire peace through order and control. The series features historical fiction, science fiction, and fictional characters intertwined with real-world historical events and historical figures. In most games, players control a historical Assassin while also playing as an Assassin Initiate or someone caught in the Assassin–Templar conflict in the present-day framing story. Considered a spiritual successor to the Prince of Persia series, Assassin's Creed took inspiration from the novel Alamut by the Slovenian writer Vladimir Bartol, based on the historical Hashashin sect of the medieval Middle East.
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