Assassin's Creed: Unity - Part 10 - Sequence 6 (100% Completionist, No Deaths)
Completing the main storyline of Assassin's Creed IV: Black Flag, we found out that Abstergo, now under the pretext of her subsidiary, Abstergo Entertainment, is trying to locate bodies of the so-called "Sages", a manifestation of the Precursor race in human bodies that occur with every generation, in order to replicate the Precursor race genome. Stepping into the shoes of an unknown modern-day Assassin recruit, we find ourselves in the search of the next Sage.
Assassin's Creed: Unity finds us following Arno Victor Dorian, an Assassin living during the age of the French Revolution and Napoleon's French Empire, who ran into a Sage during this time period. What he doesn't know is, that this particular Sage is going to be his main enemy in the end. After losing his father and being raised by Francois De la Serre's family, Arno must use his inherited abilities to find redemption and hopefully find love with Elise.
In Part 10, Arno returns to the Assassin Headquarters to brief the council on his discovery related to Germain and telling them that he removed Lafreniere without the council's permission. Not knowing the exact nature of Lafreniere's involvement, Arno is tasked to investigate the alleged attack the Templar conspirators are planning for that same evening.
Tracking La Touche to the mysterious new Templar Leader, Arno finds out that the target is located in l'Hotel Voysin, and the target is none other than Elise De La Serre.
Content:
0:00 Interlude
2:44 The Jacobin Club - Start of Memory Sequence 6, Paris, March 31st, 1791
20:51 Interlude - Purchasing Pistols (American Flintlock)
23:12 Templar Ambush
32:32 Interlude - End of Memory Sequence 6, Collecting Cockades, unlocking Abilities (Journeyman Locksmith), looting Treasure Chests, synching viewpoints, collecting Artifacts, collecting Income, End of Part 10
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