Astra Superstars Arcade

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The objective of the airborne-based fighting game is to knock out the opponent in two out of three rounds (except the one round-only final boss fight).
At the beginning of each battle, the player must converse with the opponent by selecting one of three sentences.
Depending on which sentence is selected, the CPU-controlled opponent will either "Heat Up" (become hard), "Cool Down" (become easy) or stay neutral before fighting (no difficulty change).

The player can encounter the Devil or the Angel depending on the character you pick, you'll fight it before the final boss, though the Angel requires the player to judge their opponent well, or else the Devil will inevitably show up.

Players control with an 8-way joystick and six buttons, similar to Street Fighter II. However, the six basic moves work differently compared to typical six-button layouts.
The two heavy attack buttons usually send the opponent flying across the stage, sometimes the opponent can bounce off the side of the screen.
Depending on how aggressively the combos are performed, sometimes the opponent bounces back and forth around the screen like in pinball (as indicated by the game).

The player's character can move briefly below or above the screen, which can be used for dodging attacks or chasing opponents above or below the screen.
The energy bars below the screen are "Star Rank" bars, which are used for filling enough energy to perform one of two desperation moves per playable character called "Star Specials".

Unlike most fighting games, Astra Superstars features the small basic moves and the large Star Special moves, but no medium-sized special moves.
The player can summon a shield around the character. If the player constantly attacks an opponent that is guarding, the guard breaks, making the opponent briefly unable to move.

When next to the opponent, the player can "turn behind" the opponent. If the player KOs the opponent the second time either with one of two heavy button basic moves or with a Star Special, the opponent will exit the screen.
If the player aggressively attacks and KOs the dizzied opponent, it becomes a "Doctor Down" KO.
Like in Data East's 1984 Karate Champ arcade, when the time is up, the judge will determine who fought the best.

Depending on how the player or opponent wins a round, the winner will have a certain letter placed below his or her lifebar. The "V" means the winner KO'd the opponent with a basic move, the "S" means the winner KO'd the opponent with a Star Special, the "D" means the winner aggressively KO'd the dizzied opponent, and "J" means the winner was chosen by the judge.

There are a combined total of twelve characters in this game, eight of which are playable characters, while the last four are non-playable bosses.

Lettuce - A gallant and lighthearted wanderer distinguishable by both his unusual curly hairdo and floating white cape. He is the principal character for Astra Superstars.

Maron - A happy but naïve teenage angel student who aims to become the highest-ranking angel.

Stella - A 1024-year-old witch wielding her magical wand with a sentient white glove attached to it. She is the oldest playable character in the game according to her character bio.

Sakamoto - An arrogant Japanese fighter who uses his hands for blades and could shapeshift into an enormous oni that covers up several times the screen.

Rouge - A young girl wearing her Santa Claus outfit. She fights using her personal bag that can shoot out comically large toys and can be used as her mode of transportation. Rouge is friends with Coco, comes from the North Pole, and is the smallest and youngest of the playable characters.

Coco - A young, soft-hearted, and flamboyant sorcerer that is the crown prince of Onion Country.

Cupe - An enormous, bald-headed giant that is the tallest and strongest of the playable characters.

Fooly - A cunning, heartless, Devil-like leader of a group of gangsters.

The bosses are:

My Angel/Devil - They are two small beings that represent both the angel and the devil themselves. A sub-boss in the game, each of the two can shapeshift to a clone that matches a fighter that the player chooses, no matter the difficulty they choose.

Satanvolte - The first main boss He may be big and powerful, but he can viciously sate the player with huge damage, easy to bully when you know his weak point.

Test-kun - The second main and final boss. Test-kun is a simple, blue stick figure that was previously used as a template for the fighters.

The game support competitive 1 vs 1 multiplayer.


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