Astroneer Gameplay: UPDATED BUGGY HANDLING ▶EXCAVATION UPDATE◀ Let's Play Astroneer #2

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Published on ● Video Link: https://www.youtube.com/watch?v=1XJbo5jJCfE



Astroneer
Game:
Astroneer (2016)
Category:
Let's Play
Duration: 27:27
18,668 views
552


Let's Play Astroneer: BRAND NEW Excavation Update: checking out the new & updated buggy handling! Enjoy & leave a like if you did! :-)

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➤Excavation Update info
Coming soon!

➤Astroneer Experimental Branch Details:
https://forum.systemera.net/topic/31071-experimental-test-002-terrain-as-a-resource-%E2%80%93-august-11th-2017/

➤Astroneer Augment & Research Curve Details:
http://blog.astroneer.space/p/augments/
http://blog.astroneer.space/p/making-research-more-fun/

PLAYLISTS
➤Astroneer Lets Play: https://goo.gl/Jkm42M

➤Astroneer Game (Release Date December 16th 2016) - http://store.steampowered.com/app/361420/

➤Excavation Update - What's New?

- Sediment Processor - new and improved way to use terrain as a resource. New animations, sounds & craftable items.

- New Hydrazine Extractor - inc new art & animations

- Automated Fuel Condensor

- Reusable canisters, new art, gauges, sounds. To enable transfering sediments/soil. minerals & maybe soon chemicals!

- The Drill is now also a tool for collection of sediment to a canister,

- Turbo Augment allows terrain deformation & sediment collection at a faster rate. But all augments use power from your backpack, power that is no longer as easy to get!

Power Changes:

- Trickle charge is now gone for good! But terrain deforming is free of a power cost (unless using augments).

- Printing from your backpack uses power.

- Solar Panel now costs copper, so there is an early game use for the Small Generator. Watch your power use!

- The start of a new Tutorial System in the game.

- Research RNG has been tweaked. Less resources, more un-researched items \o/

Enjoy! :-)




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