Atelier Resleriana || Princess Meruru Event || Risk 10 || No Klaudia and Ice Meruru

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Published on ● Video Link: https://www.youtube.com/watch?v=rsxGzfC0CZw



Duration: 8:28
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NOTE: Strategy here is adopted from Atelier Angela, the best Resleriana content creator imo.

https://youtu.be/LPnK9Xu05xc

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The video starts at fight 2/3. For first fight just don't take damage.

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Replaceable Unit:
- Ryza = Any Other DPS
- Sophie = Anyone else with similar speed (I had 262)
- Meruru = Any other (preferably healer) with similar speed

Marion and Rorona are mandatory. My Rorona was 60, no ex board, and very weak Equip. Much weaker than the gear showed in Angela's video.

Rorona's Gear

SSR Ice Staff - Ice Damage V
SR Ice Armour - Ice Damage IV
SSR Random Accessory - Skill Power IV

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Item:
SSR Dark Water 1 - Magic Curse V
SSR Dark Water 2 - Magic Curse IV
SSR Drachen Elixir 1 - Critical V + Critical II (Crit does not matter because of Event Status)
SSR Drachen Elixir 2 - Critical IV + Critical II (Crit does not matter because of Event Status)
SSR Miracle Ebonyal 1 - Nothing Good (Only requirement is SSR)

I did not use triple Miracle because I do not have triple SSR Miracle. Drachen is usable if you can fix your other attacker's MATTK to be less than Rorona so it jumps on her. Here I purposely lowered Ryza's MATTK via Memoir.

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Fight 1 (Not in video)

Just kill while taking as little damage as possible. Leave the knight till last as it will always use a support move.

Meruru - S1 on Mob A
Marion - S2 stun Mob B
Sophie - S1 on Mob A
Ryza - S2 kill Mob A
Rorona - S2 kill Mob B

After that, just slowly kill the Knight. I make sure that Ryza does not kill the Knight so she doesn't build her passive.

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Fight 2: Filler

Ghost B goes first so we will kill Ghost B. Fairy has a chance to inflict paralysis on counter attack. We will use Rorona to hopefully kill.

Meruru - S1 on Ghost B
Marion - S2 on Ghost B
Sophie - S2 on Ghost B
Ryza - S2 kill Ghost B
Rorona - S2 to try to kill Fairy in one hit. (Will need Crit). If doesn't kill then just take another turn. No Big deal.

Now, with only Ghost A he will just inflict blindness. We want to waste as many turn as possible so we build up enough 20% crit buff from the event. You get one 20% crit buff per turn your character take. When I finally killed the Ghost A, I had 80% on all my character at least to guarantee crit.

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Fight 3: Demon King Fight

Turn order is VERY important here and is what I took from Angela the most. To guarantee Rorona burst, here is what I did first turn of each char to guarantee that Rorona will have a burst:

Meruru - Use Item (2x Drachen 1x Miracle) + S1 Demon King
Marion - S1 Demon King
Sophie - S1 Red Fairy
Ryza - S1 Blue Fairy
Rorona - S2 Demon King (for damage, Triple Miracle is better as you wasted a turn of Drachen)

Attack were spread to each unit as Blue Fairy's first turn will cast a heal. I do not want it to heal the boss (he did it anyway in this video).

Variations after:
1) Either Ryza or Sophie will have a burst tile before Rorona's burst tile.
2) Rorona will be on a BURST tile and her next tile will be a skill damage up (use item to have both the burst and the skill damage up)
3) Rorona will be on a skill damage up and the next tile will be BURST (use item to have both the burst and the skill damage up).

When its Rorona's burst turn, use 2x dark water + 1x Drachen.

After Rorona burst, hopefully you have one shotted the boss. Here I didn't as the boss received a heal from the mob. Thankfully, the remaining tile were favourable to kill. Once Demon is down, the fight is trivial.







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