AudioMixer Exposed Parameters - Unity Official Tutorials

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Watch on the official Unity learn pages here -
http://unity3d.com/learn/tutorials/modules/beginner/5-pre-order-beta/exposed-audiomixer-parameters

In Unity it's possible to control the parameters of an AudioMixer directly by exposing them to script control. Parameters that have been exposed to script control can be set using the SetFloat function.

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Tags:
Unity (Software)
exposed parameter
setfloat
clearfloat
Tutorial (Media Genre)
unity3d
sound
audio
audio sources
fmod