Augmenting the Field-of-View of Head-Mounted Displays with Sparse Peripheral Displays

Subscribers:
344,000
Published on ● Video Link: https://www.youtube.com/watch?v=X0G8Br4yYCM



Category:
Let's Play
Duration: 3:14
204 views
11


See more on this video at https://www.microsoft.com/en-us/research/video/augmenting-field-view-head-mounted-displays-sparse-peripheral-displays-2/




Other Videos By Microsoft Research


2016-12-09Pre-Touch Sensing for Mobile Interaction
2016-12-08RIMES: Embedding Interactive Multimedia Exercises in Lecture Videos
2016-12-07Touch-Sensing Input Devices
2016-12-06Collaborative Mixed Reality Visualization of an Archaeological Excavation
2016-12-06Multi-Monitor Mouse
2016-12-06Cross-Dimensional Gestural Interaction Techniques for Hybrid Immersive Environments
2016-12-06Balloon Selection: A Multi-Finger Technique for Accurate Low-Fatigue 3D Selections
2016-12-06Understanding Mid-Air Hand Gestures: A Study of Human Preferences in Usage of Gesture Types for HCI
2016-12-06TouchMover: Actuated 3D Touchscreen with Haptic Feedback
2016-12-06SketchSpace: Designing Interactive Behaviors with Passive Materials
2016-12-06Augmenting the Field-of-View of Head-Mounted Displays with Sparse Peripheral Displays
2016-12-06Constructing Virtual 3D Models with Physical Building Blocks
2016-12-06Ripples: Utilizing Per-Contact Visualizations to Improve User Interaction with Touch Displays
2016-12-06Rock & Rails
2016-12-06SenseShapes
2016-12-06Motion Prediction Approaches to Reducing Latency in Dynamic Projector-Camera Systems
2016-12-06Mutual Dissambiguation of 3D Multimodal Interaction in Augmented and Virtual Reality
2016-12-06MirageTable: Freehand Interaction on a Projected Augmented Reality Tabletop.
2016-12-06Constructionist Design Methodology for Interactive Intelligences
2016-12-06FoveAR
2016-12-06DepthTouch: Using Depth-Sensing Camera to Enable Freehand Interactions On and Above the Surface



Tags:
microsoft research