Auto Setup for 3ds Max review: Creating Game-Ready Characters with Character Creator 4

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Follow 3D artist Rafael Benedicto as he transforms concept art into a fully-realized game character using Character Creator 4 and 3ds Max. From building a high-quality base model to refining armor and clothing in ZBrush and Substance 3D, Rafael shows how Reallusion's tools streamline the creative process.

Read more
Auto Setup for 3ds Max: https://reallusion.software/98a099
Article: https://magazine.reallusion.com/2024/10/30/create-game-characters-with-cc-auto-setup-for-3ds-max-and-v-ray/

01:35 Character Creation in CC
01:50 Transfer the character to ZBrush
02:30 Import the accessories to CC
03:28 Export the character as FBX and send it to 3ds Max
04:32 Look-dev presets
08:30 Material adjustments
10:07 Rigging and posing
11:28 Facial expressions
14:00 Final render
15:14 Final thoughts

*Note: Assets shown in this tutorial serve only as reference material.

Character Creator 4 (CC4) is a full character creation solution for designers to easily generate, import and customize stylized or realistic character assets for use with iClone, Maya, Blender, Unreal Engine, Unity, Daz3D, 3dsMax, or any other 3D tools. CC4 connects industry-leading pipelines with one system for 3D character generation, animation rig, asset management, look-dev rendering, and interactive design.


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Learn about Character Creator: https://www.reallusion.com/character-creator/default.html
Learn about iClone animations: http://www.reallusion.com/iclone/default.html


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Character Creator
TUTORIALS: https://courses.reallusion.com/home/character-creator
MANUAL: https://manual.reallusion.com/Character-Creator-4/Content/ENU/4.0/01_Welcome/Welcome.htm

#autosetup #charactercreation #3dsmax




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