Balan Wonderworld No Commentary Gameplay Part 12 - The Girl and the Kitten
Balan Wonderworld No Commentary Gameplay Part 12 - The Girl and the Kitten
Balan Wonderworld is a 2021 platform game co-developed by Arzest and Square Enix subsidiary Balan Company, and published by Square Enix. Taking on the role of children Leo Craig or Emma Cole, guided by a magical being called Balan, the player explores twelve worlds themed after the hearts of troubled individuals. Gameplay follows the chosen protagonist as they explore sandbox levels, collecting items to progress to further areas and using a variety of powers unlocked using themed costumes.
Balan Wonderworld is a platform game where players take on the role of either Leo Craig or Emma Cole, two children drawn into the magical realm of Wonderworld by a being called Balan. The game plays out across twelve multi-level areas called Chapters. At the beginning of the game only the first Chapter is available, but collecting items called Balan Statues in each area will unlock new Chapters. Within each Chapter, Leo or Emma must navigate through a sandbox environment, searching areas for collectables and solving puzzles to progress to the end of the level. Collectables include Balan Statues, and crystalline objects called Drops.
During exploration, enemies called Negati will appear and attack the player character. Each chapter ends with a boss battle themed after the Chapter's environment and narrative.Receiving damage, or falling off the edge of the environment, causes the equipped costume to disappear. If the character is hit without a costume, they are ejected from the Chapter. The game uses adaptive difficulty, adjusting the number and types of enemies based on player performance both on the initial playthrough and return playthroughs of stages.
While exploring, Leo or Emma find costumes from the cast of each chapter unlocked from crystals using collectable keys. Costumes grant abilities such as hovering, navigating particular hazards and paths, or fighting enemies. When not wearing a costume, Leo and Emma's only available actions are jumping and basic movement. 80 costumes are spread through the stages, some of them in secret locations. Only three costumes can be held at a time; when players acquire a fourth, the costume it replaces is sent into a costume bank which can be accessed at checkpoints. The game uses a simple control scheme, two buttons are used to change between costumes, while other actions aside from basic movement are mapped to all other buttons.
Minigames can be unlocked and played within each chapter using special costumes, such as a football-themed challenge. A recurring minigame activated by finding a top hat in levels is Balan's Bout. Taking on the role of Balan, players engage in a series of quick time events, matching Balan's poses with button presses. Performance is ranked, with the best performance rewarding a Balan Statue upon first completion, and multiplies the current Drop total. Chapters can also be played in two-player local co-op multiplayer. Taking on the roles of Leo and Emma respectively, the players can combine costume abilities to simplify puzzles and open potential new pathways through levels.
The game's hub world is the Isle of Tims, a floating island inhabited by the titular creatures which accesses Chapters. In the hub, players can feed creatures called Tims with Drops collected in levels, changing their color and consequently their abilities; for example, red Tims aid in fights, while pink Tims recover hidden items. Tim eggs can be found in Chapters, growing the number of Tims in the hub. By picking up a Tim, the player can take it onto a stage. A special construction is the Tower of Tims, which is grown using mechanisms powered by the Tims. After completing the game, a new third stage is unlocked for each chapter, featuring more difficult environments and new costumes.
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