🔴Baldur's Gate 3 | Dark Urge Playthrough | Episode 2 | No Commentary

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Baldur's Gate III
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★ Baldur's Gate 3 Episode 2 ★
↓↓↓ Information below ↓↓↓

►►►INFO ON VIDEO◄◄◄
Episode 2 of Baldur's Gate 3 (No Commentary) is here!

►►►INFO ON GAME IN VIDEO◄◄◄
Watch as I embark on an epic journey through the twisted realms of Baldur's Gate III like never before in my Dark Urge Modded Playthrough with Difficulty mods, QOL Mods & Many More. We are on PC!

►►►MAIN MODS & LIST◄◄◄
â—‹ Harder Bosses on Tactician Difficulty
This mod extends Tactician buffs to bosses. Optional files: addon Advantage gives bosses advantage on saving throws against harmful abilities, addon Legendary Resistance charges - gives 99 charges of Legendary Resistance and LR Crowd Control instead of 3

â—‹ Features from DnD 5E Planescape
This mod implements features from the D&D 5E Planescape sourcebooks into Baldur's Gate 3. These mechanics have been adapted to better match the way the game works. Contains backgrounds, goals, feats, spells, items, bestiary, etc.

â—‹ Features from DnD 5E Spelljammer
This mod implements features from the DnD 5E Spelljammer sourcebooks into Baldur's Gate 3. These features have been adapted to better match the way the game works. Contains backgrounds, goals, spells, items, bestiary, etc.

â—‹ Valkrana's Undead Encounters
Additional encounters, both friendly and hostile!

â—‹ Custom Exhaustion with Addons Patch 7.
This mod adds special condition inspired by DnD to the game - Exhaustion. How will it work - you can decide by yourself by installing add-ons. (Mod list of add-ons i use down below in link)

â—‹ Combat Extender
This mod enhances enemy abilities, spells, and buffs with easy user configuration. It allows you to adjust combat difficulty and modify it to your specific needs as a player. (Config down below)

â—‹ Scroll Casting Revised
*If the spell is of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. *

â—‹ Heavy Armor Impedes Movement (RAW)
Wearing Heavy Armor with low Str. (lower than 13 or 15 depending on armor type) will reduce your movement speed by 3m. As it is in 5e rules.

â—‹ Hardcore Help
Makes the help action kinda suck, no more res piling in the early game without some good Medicine checks!

â—‹ Dark Urge - Rebirth
This mod enhances the Dark Urge origin with unique mechanics. Upon falling in battle, you’ll rise again with renewed strength but face lingering consequences. Balancing power and risk, the mod adds depth to your Dark Urge experience a bit.

â—‹ BlocknMiss Differentiation IMMERSION!
Sometimes you block instead of the enemy missing, custom animation too!

â—‹ ARSENAL OVERHAUL -- Weapon Viability Enhanced
Ever thought about how some weapons are just plain bad? Like Light Hammers vs Hand Axe or something similar? This mod fixes that while adding NEW abilities and stats to make the weapon choices more meaningful.

â—‹ Vanilla Equipment Overhaul
This mod aims at bringing both my Weapon Overhaul and Armor Overhaul mods together as well as adding a ton of unique and lore-friendly rewards. Almost every in game unique item got tweaks or buffs to make them either more versatile or bring them up to a similar power level with the strong/meta items in the game

â—‹ Absolute Wrath
This mod implements a tier-based affix system which carefully allocates enhancements to creatures, aligning them with their innate traits, classes, and levels. This strategic assignment, combined with a touch of randomness, ensures that every encounter is both thematic and unforeseeably chaotic, escalating in complexity as you progress.

â—‹ Injuries
When a character is downed, the mod will attempt to apply an injury status based on the damage type that downed them.

â—‹ Initiative Variants
Vanilla is d4, this mod lets you change it to d6, d8, d10, d12, d14, d16, d18 or 20. D20 is what i use.

â—‹ Sensible Ambushing - Stealth Combat Overhaul
Fixes the frustrating mix of turn-based and real-time gameplay when attempting to launch an ambush against enemies. Pulls your party into your attack, maintaining their stealth status, ensures surprise rounds happen, and enables actual stealth-combat, reapplying sneak status when you would otherwise lose it.

â—‹ And many more mods!

=-=-=My Baldur's Gate 3 Mod List=-=-=
https://pastebin.com/ABhZMzMr

=-=-=My Baldur's Gate 3 Configs=-=-=
Combat Extender: https://pastebin.com/UJU35aKE
Expansion (with Bladesinger) Level 13-20 (Configurable): https://pastebin.com/HtztjgLY

=-=-=Nexus Mods=-=-=
https://www.nexusmods.com/baldursgate3

=-=-=LaughingLeader's Baldur's Gate 3 Mod Manager=-=-=
https://github.com/LaughingLeader/BG3ModManager

►►►ABOUT MUSIC IN VIDEO◄◄◄
I don't own any of these. These belong to their respectives. Just for entertaiment.
Link:    / @eonsound  

►►►FOLLOW DEMONEYESZERO HERE◄◄◄
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