Baldur's Gate 3 ep 118 - The Mindflayer Grand Design

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Published on ● Video Link: https://www.youtube.com/watch?v=ygzGPJEykmw



Baldur's Gate III
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Duration: 57:42
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(Tactician.) A non-combat episode. With all the zombies dead, the party explores the Necrotic Laboratory, which has a large assortment of interesting things to look at, but very few answers or explanations. There's a puzzle to solve to open a door, which I hoped would be a way out, but it's just a large stone relief of the Mindflayer Grand Design. There's a side room with a Mind-Archive Interface where we can, presumably, see what all those minds we've been picking up have to say, but it's buggy as hell and doesn't work and I can't do anything with it and have to reload the game many, many times because Tavi gets stuck in a conversation that I can't see and can't exit and it wastes a ton of time. There's some notes from Balthazar, and some about Orin and Gortash, two of our primary villains. It sounds like Orin, the slayer lady corpse, might be suaded to turn on the other two villians. I thought I might have to reload the game from before I jumped into the Mindflayer Colony so I could get a long rest before the big battle, but it turns out that the Restoration Pod at the top of the elevator also restores all the party's spell slots. _Scorecard: Level=8, Camps=40, Trysts=3, Bites=8, Gale=3, Murders=1; Tactician Revivifies=18, Resurrections=8, **Reloads+4=51** (for **Bug=5**, Redo=8, TPK=24, Scum=13)._







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