Banjo-Tooie Playthrough Part 14

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In this part, we do quite a bit. Now that we have the three Stop 'n' Swop items (Blue Mystery egg, Pink Mystery Egg, and Ice Key), we can get a few new things from Heggy, along with using the Ice Key to find the Mega-Glowbo. From Heggy, the Blue Mystery Egg gives you the "Homing" cheat, allowing your Eggs to home in on enemies, and the Pink Mystery Egg gives you the Breegull Bash, a powerful, yet slow attack. Using the Ice Key and getting the Mega-Glowbo, Humba Wumba can turn Kazooie into Dragon Kazooie, which is a stronger, deeper-sounding version of Kazooie that can breathe fire, along with having an infinite supply of Fire Eggs. You can use this form anywhere you want in the game, but I'm more used to Kazooie's normal appearance, so I usually keep her like that. We battle Klungo a second time, along with battling Lord Woo Fak Fak in Jolly Roger's Bay. I feel stupid for not knowing that you could use the Submarine transformation against him. That would've mad the fight a lot more easier.







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