Batman: Arkham Asylum Walkthrough 14 To the Mansion

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Batman: Arkham Asylum Walkthrough 14 To the Mansion

Batman: Arkham Asylum is played as an over-the-shoulder, third-person perspective action-adventure game, similar to Resident Evil 4 and Dead Space. The player controls Batman as the superhero makes his way around the island and structures of Arkham Asylum. In addition to running, jumping and crouching, Batman is also able to glide from heights using his cape, and use his grappling hook to ascend short heights or escape and hide from foes on gargoyle statues. In order to track Joker and other archenemies, the player can switch in and out of detective mode which activates special visors in Batmans Cowl. In this mode, most of the game world is rendered in darker colors, but objects of interest and people are highlighted, including limited x-ray ability to detect the location of people. Special objects that Batman can interact either directly or with a number of gadgets that are gained over the course of the game are also highlighted. The detective mode can automatically be switched to special scanning modes to track the presence of compounds, fingerprints, and other unique data, which are used to direct the player to the next location to explore.

Gadgets include the batarang, an explosive compound sprayer and detonator, grappling gun, and a frequency scanner that can be used to overload security panels. Some of these can be used both during normal exploration of the game world as well as in combat. The game world, though presented in a linear path, allows for exploration at any time, and recently-acquired gadgets can often be used to access areas that were previously inaccessible. Exploration of the world is prompted by items and clues left by The Riddler for Batman to find; in addition to objects to be collected, some of the Riddlers riddles require the player to seek the item in that area that is the answer to a riddle and scan it with Batmans visor. Solving theses riddles unlocks special content for the game, including challenge levels that tests the players skill at the games free-form and predatory combat system. Riddles, as well as defeating foes, also lead to experience points, which can then be spent on several possible upgrades to Batmans arsenal, as well as his health and moveset, at any time.







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Batman:
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Asylum
Walkthrough
14
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Mansion



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