Batman: Arkham Origins - Full Game (No Commentary)

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A full no commentary playthrough of Batman: Arkham Origins
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00:00:00 Blackgate Prison
00:02:20 Locate Black Mask
00:04:19 Track Down Commissioner Loeb
00:07:03 Gain Access to the Execution Chamber
00:11:21 Pursue Black Mask
00:17:38 Killer Croc
00:21:47 Use the Batcomputer to Analyze the Memory Card
00:27:33 Interrogate Penguin's Arms Dealer #1
00:30:19 Deactivate the Jamming Signal #1
00:40:05 Enigma
00:48:18 Interrogate Penguin's Arms Dealer #2
00:58:11 Deactivate the Jamming Signal #2
01:03:03 Collect First SIM Card to Triangulate Penguin's Position
01:05:20 Collect Second SIM Card to Triangulate Penguin's Position
01:07:55 Gain access to the Final Offer
01:14:18 Track Down the Penguin
01:20:42 Electrocutioner
01:24:41 Gain access to Penguin's office
01:45:29 Deathstroke
01:53:54 Solve the Crime Scene Inside Lacey Towers
01:56:44 Investigate Anarky's Projections
01:57:54 Defuse Anarky's First Bomb
02:00:16 Investigate Anarky's Second Projection
02:01:47 Solve the Crime Scene Inside Lacey Towers
02:10:23 Acquire the Concussion Detonator at the Batcave
02:13:05 Gain Access to the GCPD via the Rooftop
02:29:35 Access the GCPD servers
03:01:45 Escape the GCPD
03:06:54 Use the Disrupter to Destroy Punguin's 6 Arms Caches
03:11:09 Access the sewers beneath GCPD
03:14:24 Uplink the National Criminal Database to the Batcomputer
03:25:34 Access the Gotham Merchants Bank
03:33:15 Locate Black Mask #2
03:36:32 Apprehend the Joker
03:41:09 Investigate the Steel Mill
03:42:59 Find the "Innocent Man"
03:44:06 Defuse Anarky's Second Bomb
03:50:12 Investigate Anarky's Third Projection
03:53:26 Defuse Anarky's Third Bomb
03:56:06 Confront Anarky at the Courthouse
04:10:49 Use the Disrupter to Destroy Punguin's 6 Arms Caches
04:20:18 Mad Hatter
04:40:44 Case 1224-3: Jezebel Plaza Fall
04:46:39 Use the Disrupter to Destroy Punguin's 6 Arms Caches
05:08:37 Shiva
05:24:05 Investigate the Steel Mill
05:48:48 Scan a sample of Copperhead's poison
05:50:19 Reach the antidote drop point
05:53:38 Copperhead
05:59:05 Acquire Electrocutioner's electromagnetic signature
06:02:41 Black Mask's Drug Stashs
06:07:16 Acquire Electrocutioner's electromagnetic signature
06:10:52 Track the electromagnetic signature
06:19:30 Gain access to the Gotham City Royal Hotel
06:26:24 Gain access to the security room
06:34:44 Gain access to the penthouse
07:12:58 Bane
07:24:41 Meeting with a psychologist
07:31:23 Acquire the glue grenade at the workbench
07:44:54 Black Mask's Drug Stashs
07:54:12 Case 1224-6: Dixon Docks Shooting
08:01:48 Case 1224-4: Helicopter Crash
08:10:24 Deadshot
08:21:55 Case 1224-6: Dixon Docks Shooting
08:25:42 Black Mask's Drug Stashs
08:41:24 Case 1224-7: Coventry Fire
08:58:50 Scan the corpse in the GCPD morgue
09:04:29 Locate the tracker placed on Bane
09:06:41 Case 1224-5: Burnley Hit and Run
09:11:38 Locate the tracker placed on Bane
09:21:42 Return to the Batcave
09:24:03 Apprehend Firefly at Pioneers Bridge
09:27:17 Warn Gordon about the bombs
09:29:29 Locate Firefly's bombs
09:55:46 Firefly
10:05:06 Rescue Alfred
10:09:56 Stop the Joker
10:55:11 Credits

Game: Batman: Arkham Origins
Release Date: October 25, 2013
Developer: WB Games Montréal

Batman: Arkham Origins is a 2013 action-adventure game developed by WB Games Montréal and published by Warner Bros. Interactive Entertainment. Based on the DC Comics superhero Batman, it is the follow-up to the 2011 video game Batman: Arkham City and is the third main installment in the Batman: Arkham series. Written by Corey May, Ryan Galletta, and Dooma Wendschuh, the game's main storyline is set eight years before 2009's Batman: Arkham Asylum and follows a younger, less-refined Batman. When a bounty is placed on him by crime lord Black Mask, drawing eight of the world's greatest assassins to Gotham City on Christmas Eve, Batman must bring Black Mask to justice, while also being hunted by the police and having to face other villains, such as the Joker and Anarky, who take advantage of the chaos to launch their nefarious schemes.

The game is played from a third-person perspective, focusing on Batman's combat and stealth abilities, detective skills, and gadgets for combat and exploration. Batman can freely move around the open world of Gotham City, interacting with characters and undertaking missions. Aside from the main story, Batman can help the police deal with crimes and confront other supervillains terrorizing the city. Arkham Origins introduces the ability for Batman to virtually recreate crimes, allowing him to investigate the scene and identify the culprit. The game is also the first in the series with a multiplayer mode, in which players partake in a gang war between the Joker and Bane.







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