Batman Arkham Origins: Young Zsasz

Batman Arkham Origins: Young Zsasz

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Published on ● Video Link: https://www.youtube.com/watch?v=JveYtpvbqds



Duration: 11:11
3,735 views
59


Even when he had good intentions, Zsasz just couldn't keep his mouth shut.

IMPORTANT! Zsasz's mask counts as a hair mesh. Because Batman doesn't have a hair mesh, using the masked mesh-code will either not work properly or crash the game. To use his mask, you'll need to play as a character with a hair mesh (Bruce, Initiation DLC Bruce, Cold Cold Heart DLC Bruce, or Joker). If you want to use Batman's gadgets and abilities, you'll have to settle with the unmasked code. I play as CCH DLC Bruce in the video, but the character codes will be listed below.

DOWNLOADS:
---
The mod: https://drive.google.com/open?id=18y3rfDjSXlVNmwR7JnF3120Rj61I1rbW
TexMod: https://www.fileplanet.com/archive/p-16225/Texmod-v0-9b

MESH-CODE (UNMASKED):
---
set RPawnPlayerBmBase bUseDamageMeshes false
set RAddContentPlayerCharacterMesh bUseShockGloves False
set RAddContentPlayerCharacterMesh bUseDamageMeshes False
set RAddContentPlayerCharacterMesh DisableHeadDepthBias True
set RAddContentPlayerCharacterMesh HairMesh None
set RAddContentPlayerCharacterMesh MainMesh SkeletalMesh'Anarky_OZ.Mesh.Anarky_Body'
set RAddContentPlayerCharacterMesh BodyMesh SkeletalMesh'Anarky_OZ.Mesh.Anarky_Body'
set RAddContentPlayerCharacterMesh PhysicsAsset PhysicsAsset'Anarky_OZ.Physics.Anarky_Ragdoll'

MESH-CODE (MASK):
---
set RPawnPlayerBmBase bUseDamageMeshes false
set RAddContentPlayerCharacterMesh bUseShockGloves False
set RAddContentPlayerCharacterMesh bUseDamageMeshes False
set RAddContentPlayerCharacterMesh DisableHeadDepthBias True
set RAddContentPlayerCharacterMesh HairMesh SkeletalMesh'Anarky_OZ.Mesh.Anarky_Mask_02'
set RAddContentPlayerCharacterMesh MainMesh SkeletalMesh'Anarky_OZ.Mesh.Anarky_Body'
set RAddContentPlayerCharacterMesh BodyMesh SkeletalMesh'Anarky_OZ.Mesh.Anarky_Body'
set RAddContentPlayerCharacterMesh PhysicsAsset PhysicsAsset'Anarky_OZ.Physics.Anarky_Ragdoll'

THUG ANIMATIONS:
---
set RPawnPlayerConfig MovementAnimSets (AnimSet'Anim_Thug.Code.TG_Movement',AnimSet'Anim_Batman_Movement.Code.BM_Movement',AnimSet'Anim_Batman_Interaction.Code.BM_Radio')
set RPawnPlayerConfig DefaultIdleOverlayAnimSet (AnimSet'Anim_Thug.Code.TG_Movement')
set RPawnPlayerConfig DefaultTurnAnimSet (AnimSet'Anim_Thug.Code.TG_Movement')

CHARACTER CODES:
---
CCH DLC Bruce: LoadPC Playable_DLCBruceWayne
Initiation DLC Bruce: LoadPC Playable_NinjaBruce
Bruce Wayne: LoadPC Playable_BruceWayne
Joker: LoadPC Playable_Joker

This is a skin for Anarky. You can copy his meshes from his trophy. As for the thug animations, you can copy them from wherever there are thugs or police officers.

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NEXT VIDEO: Batman Arkham Origins: Bananaman

Thanks for watching!
- Sam Burke, AKA ElectroNuke.







Tags:
Batman Arkham Origins
Mods
Skin Mods
TexMod
Mesh Swap
Mesh Swapping
Anarky
Anarky Boss Fight
Victor Zsasz
Mr Zsasz
Knightfall Batman
Breaking Out
Custom Design
Concept Design
Funny Ending
Victor Zsazs
Mr Zsazs
ElectroNuke Mods



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Batman: Arkham Origins Statistics For ElectroNuke Mods (Inactive)

At this time, ElectroNuke Mods (Inactive) has 316,396 views for Batman: Arkham Origins spread across 53 videos. The game makes up 12 hours of published video on his channel, roughly 8.28% of Batman: Arkham Origins content that ElectroNuke Mods (Inactive) has uploaded to YouTube.