Battlefield 4 Beta Gameplay (PC) Commentary - My First Experience In-Game
It's just a short video with some moments from my first game playing the Battlefield 4 Beta on PC. I'm not good at Battlefield, so I'm already aware of the fact the gameplay sucks, no need to point it out. If you enjoyed this video I would very much appreciate a like rating, enjoy!
PC Specs:
Operating System
Windows 8 64-bit
Intel Core i7 3930K @ 3.20GHz
32.0GB DDR3 @ 800MHz (9-9-11-24))
Gigabyte Technology Co., Ltd. X79-UP4 (SOCKET 0)
2048MB NVIDIA GeForce GTX 680 (MSI)
Battlefield 4 features several changes compared to its predecessor. The game's heads-up display is much the same, composed of two compact rectangles. The lower left-hand corner features a mini-map and compass for navigation, and a simplified objective notice above it; the lower right includes a compact ammo counter and health meter. The mini-map, as well as the main game screen, shows symbols marking three kinds of entities: blue for allies, green for squadmates, and red/orange for enemies.
Players can now use dual-scoped weapons, including weapons with different firing modes (e.g. single shots, automatic fire). They can now "spot" targetsโmarking their positions to the player's squadโ in the single player campaign (a first in the Battlefield franchise) as well as in multiplayer, allowing teammates to either suppress or eliminate them. In addition, players will have more survival capabilities, such as countering melee attacks from the front while standing or crouching, shooting with their sidearm while swimming, and diving underwater to avoid enemy detection. The single-player campaign will see the player using vehicles to quickly traverse mini-sandbox-style levels.
Battlefield's multiplayer has been confirmed to contain 3 playable factions; U.S., China and Russia and up to 64 players on PC, PS4, and Xbox One. Also confirmed is the return of the "Commander Mode" last seen in Battlefield 2142, which gives select players an RTS-like view of the entire map and the ability to give orders to teammates. Also, the Commander can observe the battle through the eyes of the players on the battlefield, deploying vehicle and weapon drops to "keep the war machinery going", and ordering in missile strikes and such on hostile targets (as long as at least one friendly player can see the target). A spectator mode has also been confirmed. Enabling players to spectate each other in first or third person. As well as the use of a free camera to pan around the map from any angle.
The skyscraper in "Siege of Shanghai" as it collapses. These Levolution events alter the map in many ways, depending on "how [the players] affect the world, and the world affects [them] back."
On June 10, 2013, at E3, DICE featured the map "Siege of Shanghai", pitting the People's Liberation Army against the U.S. Marine Corps. The gameplay showcased Commander Mode; new weapons and vehicles; and the "Levolution" gameplay mechanic. The video displays the last of these at various points, including: a player destroying a support pillar to trap an enemy tank above it; and a large skyscraper (with an in-game objective on the top floor) collapsing in the center of the map, kicking up a massive dust cloud throughout the map and bringing the objective closer to ground level.Levolution also includes effects such as shooting a fire extinguisher to fill the room with smoke, car alarms going off when jumped over, metal detectors ringing when a player passes through them or cutting the power cord in a room to darken it.
A complete list of the multiplayer maps was also revealed on the September 27, 2013, on a blog post by EA, where the base game of Battlefield 4 will have ten maps. The maps on offer in the base game are "Siege of Shanghai, Paracel Storm, Zavod 311, Lancang Dam, Flood Zone, Rogue Transmission, Hainan Resort, Dawnbreaker, Operation Locker and Golmud Railway". New and re-appearing game modes were also announced on the same day on a blog post by DICE, that "all modes will be playable on all maps".The game modes on offer include Battlefield's "Conquest, Domination and Rush", while adding two new game modes called "Obliteration and Defuse", along with traditional game modes such as Team Deathmatch and Squad Deathmatch.