Battletech: Cargoking Class DropShip (The Mechwarrior Dropship Guide)
Battletech: Cargoking Class DropShip (The Mechwarrior Dropship Guide)
Designed as the best civilian cargo transporter in the late Star League Era, the Cargoking was the civilian equivalent of the military Cargomaster.
When Federated-Boeing began preparations for production of the Cargomaster class, they had already completed preparations to lay the keel and begin the production phase of the other class. The two DropShips were nearly identical, save that one was a military craft and the other was civilian. The Cargoking’s design specifications were the same as its military cousin, with the lone exception giving the edge in fuel reserves to the Cargoking. Both shared the same armor and structural integrity designs. The engineering on the two ships was identical, including sharing the same drives—Merlin 2400 Interplanetary Drives, specifically designed for the two DropShips.
The Cargoking class used the automated cargo bay system found in the military counterpart. This standardization across the board made logistics more manageable. Since the ship was automated in the cargo bay, the rest of the ship was not far behind. The crew size was small for such a large vessel. This allowed for the crew to have far more comfortable quarters then what was normally found on a DropShip. Federated-Boeing was pulling out all the stops on this new DropShip.
The Cargoking was armed at each angle with one ER Large Laser and mixed supportive weaponry: 1 LRM-20 in the front, 2 medium lasers and an LRM-20 at the sides, and 2 medium lasers in the back. All LRM-20s were outfitted with Artemis IV fire control systems.
Designed to replace the aging Mule, each of the Cargoking's four self-loading bays could store as much as 2,200 tons of cargo. These interconnected bays could be isolated in case of a hull breach or similar disasters.
After the Star League accepted the design of the Cargomaster and requested a civilian model, preproduction began in 2781 at the Federated-Boeing industrial megaplex at Galax. However, when the Star League had fallen and the Inner Sphere was in the grips of the First Succession War, the resources and technology to build and support the massive Cargoking had become scarce, and so the production was abandoned.
Officially the Cargoking was produced in 2790, but in reality the first one was off the lines in 2789. Only two ships were built, with one being destroyed during testing at the Port Simon Test Facilities. In a freak accident, the ship lost control crashing into Galax’s moon, Malabar, and exploding in a spectacular fireball that decimated the landing facility, killing most of the ground crew.
The other, the FSDS Richard III, disappeared in the Kesai system in 2825.
Battletech: The Mechwarrior Dropship Guide should provide basic information about Dropships and their role in the interstellar travel. If you are in a Successor State of the Great Houses, the Clan Occupation Zones or on Holy Terra. From the Inner Sphere to the Periphery and the Clan Home worlds, every Mechwarrior can use this information to learn about Battletech lore and Battletech history.
Drop-ships are the workhorse of interstellar travel.
All-important classes will be introduced and their features (aerodyne/ spheroid, Docking Collar, KFFC Boom, Mech Bay, fighter cubicle, …) explained. You will see, that in the BattleTech universe, BattleMechs are not the pinnacle of technology.
(This publication was approved by the Precentor Obeedah.)
Praise the Word of Blake!
What is a DropShip? https://youtu.be/hg1VuIUK6uc
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Additional Sources:
Technical Readout 3026
Technical Readout 3057
Technical Readout 3067
Technical Readout 3075
Technical Readout 3085
Technical Readout 3145
DropShips and JumpShips: ComStar Intelligence Summary
Music by Karl Casey @ White Bat Audio
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