Battletech interview [2/2] - Continuing onwards - DLCs and the future (PDXCON 2018)
Here we got two some great men: Mitch Gitelman and Jordan Weisman from Harebrained Schemes, the makers of BattleTech, as well as many other awesome games. In this second part of interview from PDXCON 2018 we talk a bit about the development of the game and of course about its future!
So how did you guys decide what to have in this game and what parts of the extremerely rich lore of BattleTech to use? What could you use in the future and what there might be in the DLCs? Could we get to play with a full company, for example?
Check out the interview for the answers and remember to watch the part 1 as well:
https://youtu.be/iXmZzXzahpY
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From PDXCON:
https://www.youtube.com/playlist?list=PLT5QfuMv_yInjabP7dEzWqkhZME16NvFW
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From original BATTLETECH/MechWarrior creator Jordan Weisman and the developers of the award-winning Shadowrun Returns series comes the next-generation of turn-based tactical 'Mech combat.
The year is 3025 and the galaxy is trapped in a cycle of perpetual war, fought by noble houses with enormous, mechanized combat vehicles called BattleMechs. Take command of your own mercenary outfit of 'Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war. Upgrade your starfaring base of operations, negotiate mercenary contracts with feudal lords, repair and maintain your stable of aging BattleMechs, and execute devastating combat tactics to defeat your enemies on the battlefield.
PDXCON 2018, May 19-20 2018, Stockholm, Sweden.
PDXCON 2018, a public convention for Paradox fans worldwide.
“PDXCON is our biggest gathering of the year for our most dedicated fans and veteran players, and it’s only proper that they should be with us when we announce our latest game,” said Johan Andersson, EVP Creative Director at Paradox Development Studio. “Our fans know that titles from PDS need to meet a certain standard for us to add them to our catalog, and that’s why we’re sure this next game will excite even our toughest critics of all, in person at PDXCON – our veteran players.”
“Since joining forces with Paradox last year, our studio has been eager to meet more of their famously dedicated community,” said Lennart Sas, founder of Triumph Studios. “We can’t wait to show them, and our own loyal fans, what we’ve been up to. Whether you’re a Paradox fan or you’re an Age of Wonders veteran – or, in many cases, possibly both – we’re excited for everyone in the community to meet us, and each other. I can’t wait to see you all at PDXCON!”
Paradox Interactive is a leading global publisher of strategy games for PC and console. The company has developed and published a world-renowned catalog stretching back to 1999, with players hailing from all around the world.
Checkpoint TV presents:
(C) 2018 Mediapalvelut
In partnership with: https://www.v2.fi/
Editor: Jukka O. Kauppinen
Graphics: Niklas Isberg
Intro/outro: Saku Tiainen, Antti Miettinen, Kraku, Mika Hyvönen, XWD
Questions or feedback? Reach us by emailing contact [ a t ] checkpoint-tv [ d o t ] fi
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PDXCON 2018
by Paradox Interactive
BattleTech
Harebrained Schemes / Paradox Interactive
PC
http://battletechgame.com
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