Battletech Playthrough - 40 - Incoming
I think something broke here, the artillery is supposed to stop after the spotter dies, but they kept going for a few turns.
This is regarded as one of the worst, most-hated missions in the game, but even in vanilla (before Heavy Metal's weapons) it wasn't particularly terrible. You have plenty of time to move as a group, even with an assault or two. Even if you aren't blitzing it with lights and mediums, you can send a heavy along the west side of the map for the second generator. Just don't rush or bite off too much to chew, and you should be fine. I even waited longer than I should have for cinematic effect, and it was fine.
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