[Beginner-Intermediate] Wall Jumping and Momentum--Simple 3rd Person Platformer | Tutorial Element 3

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We continue using C# in Unity 5 to implement some common platforming mechanics, being retention of momentum upon jumping or running off a platform, as well as the ability to wall jump to new heights.
A link to the past tutorials: [Playlist link]







Tags:
C# (Programming Language)
Unity (Software)
Tutorial (Media Genre)
Platform Game (Video Game Genre)