Behind the Scenes: GSF Project

Subscribers:
1,680
Published on ● Video Link: https://www.youtube.com/watch?v=_YFE8iu2KDs



Duration: 55:33
258 views
13


Recorded on December 1, 2021
NOTE: The recording doesn't show me editing clips from a different window, so you won't be able to see me keyframing and using effects. I've also made more progress since the time of this video, so what you see now is only a snippet of what's to come. The scenes/clips are not final and are subject to change.

(Useful Tips to note)
Shift + B = Pre-render a 1-20 second clip to preview your video without lag.
(In Pan/Crop) X Key = Moves the clip on an X-axis
(In Pan/Crop) Y Key = Moves the clip on a Y-axis

Disable Resample = Right Click on the Clip, Switches, Disable Resample
- This removes the blurred greenscreen/chroma key color every time Mario moves.
(This video shows why it's IMPORTANT to Disable Resample!)
https://www.youtube.com/watch?v=88c6CPoI4Tc

TIMESTAMPS:

0:00 - 0:51 = Overview
0:51 - 1:45 = Overall Plan
1:46 = Separate Audio from Video Tracks
2:20 = Disable Resample; not shown in video
2:37 = Figuring Things Out
4:06 = Chroma Keying; Drag Chroma Key FX before Pan/Crop; not shown in video
5:24 = Editing Green Screened Clips & Placement
6:34 = Mask & Scaling the Clip using References
7:36 = Using X and Y Keys to move a clip on X or Y axis
9:06 = Figuring out what happens in the scene
10:25 = Using the Reference Clip for Keyframing
11:37 = Re-adjusting the motions
13:52 = Same process as before, but with another clip
16:27 = Me Figuring out stuff
17:07 = Me using the same reference clip for a different motion
18:43 = Keyframing the Clip
20:46 = Lol, Keyframing Result & Re-adjusting
26:42 = Running/Jumping Results
27:01 = Moving on to the "Punching" clip *
27:27 = Getting rid of the extra clip, too much work lol
29:04 = "Would be nice to automatically scale Mario in the video editor"
31:42 = Somewhat a result
33:22 = Checking if the result looks fine
33:35 = Me thinking it's finished
34:55 = Shortening the clips to make the action fast-paced
36:46 = Making some sound effects lol
38:27 = Getting addicted to watching my work
39:22 = Shortening the animation a bit more / Adjusting
41:08 = Review of what I made so far as of Dec 1
41:27 = Planning what to do with the other Mario and Blumario
42:12 = Finishing the video by adding a Blur Effect for Mario to move fast or teleport
43:55 = Timing the part where Blumario attacks Brownario
45:06 = Moving Brownario away from Blumario
45:56 = Using a Fading Effect
46:27 = Adding and Adjusting Gaussian Blur
47:49 = Adding a Glow Effect to highlight how fast Mario moved or teleported
50:46 = Finished Results / Ending

I didn't clutch it out, RIP.