Behind The Scenes of CARGO - A Virtual Theatrical Performance | Inside Unreal

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Published on ● Video Link: https://www.youtube.com/watch?v=QoVCwNhRqHw



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This week we're joined by Niklas Bothe, Kevin Clare, and Mariam Woller from OnPoint Studios. OnPoint Studios fuse motion capture technologies with Unreal Engine to deliver a new generation of theatre. Let's dive into the technology behind CARGO to learn what goes into producing a virtual theatrical performance!

ANNOUNCEMENT POST
https://forums.unrealengine.com/unreal-engine/events/1864014

TRANSCRIPT
https://epicgames.box.com/s/kus710y2ady11y24gbuwp4yjxtcaenqb

**TIMESTAMPS**
00:00 Countdown Video
05:01 News
06:52 Karma Earners
07:08 Community Spotlights
08:07 Inside Unreal Intro Graphic
08:27 Introduction and Overview
09:00 Sneak Peak
16:54 Product Summary and Technical Overview
26:28 Scene Digest and Event Handling
34:35 Facial and Finger Tracking Pipeline
42:00 Teaser Production and Workflows
48:40 Reiterating Points
51:00 Questions and Answers Session
1:12:30 Information and Wrap-Up




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Tags:
Unreal Engine
Epic Games
UE4
Unreal
Game Engine
Game Dev
Game Development
virtual production
theatre
virtual theatre
motion capture