Rules:
- The difficulty must be set to Hard for all fights the party participates in.
- EXP gain must be turned off (JP gain is still allowed).
- Norende must not be developed in any way. This is to prevent access to items, equipment, and special moves that can completely break the game.
- The use of Bravely Second is not allowed (not that you can get more SP with Citra, but still).
Same song and dance as all the other cases. I started with Edea at low health in order to bait DeRosso into doing Bone Crush, which Ringabel can easily survive with the right setup. Other than that, Utsusemi for the win.
This fight does have an interesting quirk though: Bloodthirst counts as a physical move, so it can be evaded with Utsusemi just fine, and triggers Transience. But for whatever reason, it doesn't trigger Turn Tables, which is supposed to give you a BP for evading any attack. Puzzle that one out.
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