Bethesda Mod School: 3ds Max 102 - Simple Collision Method

Bethesda Mod School: 3ds Max 102 - Simple Collision Method

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Published on ● Video Link: https://www.youtube.com/watch?v=Vjpy8mA7SkU



Fallout 4
Game:
Fallout 4 (2015)
Duration: 25:57
1,503 views
53


In this second 3d Studio Max lesson, kinggath demonstrates how easy it is to generate collision with a combination of primitives and the Convex Hull utility.

Knowledge Required:
::: From 3ds Max 101: https://youtu.be/3dKnhOF1Cp8
- Setting up materials and exporting nifs from 3ds


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Tags:
kinggath
modding
modding tutorials
fallout 4 tutorial
fallout 4 modding tutorial
creation kit
creation kit tutorial
how to make mods
3d studio max
3ds max
import fallout 4 models
export fallout 4 models
import nifs
edit nif files
fallout 4 collision
creation kit collision
nif collision



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