Bionic Commando| PART 16| BIOMECH GETS STUCK
Bionic Commando| PART 16| BIOMECH GETS STUCK
Small battle with a serious Biomech...and then...HE GETS STUCK!?!?
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The first true sequel to the classic 1988 Nintendo Entertainment System original, Bionic Commando sees the return
of the bionically-enhanced Nathan "R.A.D." Spencer. Time has not been kind to Spencer: Five years after his heroic
defeat of the Imperials, he has been betrayed by the government he swore to serve, imprisoned for crimes he didn't
commit, and sentenced to death.
On the very day of Spencer's execution, terrorists detonate a massive experimental weapon in Ascension City, unleashing
an intense earthquake that has turned the city into rubble and wiped out its population. With the terrain in ruins and
the city's air defense grid now in the control of a massive terrorist force whose goal remains unclear, the FSA have
only one option left - a behind-the-lines assault.
It's the perfect job for a Bionic Commando.
Bionic Commando transposes the much loved swing-and-shoot gameplay of the 8-bit original onto a stunning 3D environment
of towering buildings, suspended roadways and monorails, deep canyons and sheer rock faces, which are traversed using
swinging, scaling, climbing and wall-walking techniques.
MUSIC by:
NoCopyrightSounds
SONG:
NIVIRO - "YOU"
LINKS:
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