BioShock 2 No Vita Chambers Hard Mode Savior Playthrough Part 2 Train Station Ambushes
Atlantic Express Part 2 and Ryan Amusements Part 1 (This Level is harder than the Medical Pavilion was in BioShock if you really don't know how to approach certain parts).
Plasmids
New! Telekinesis: Just like the classic BioShock game this plasmid is awesomely just as helpful so there's really no explanations needed because this one is explained through the illustration given by it.
Weapons
New! Railgun: Basically this weapon is a alternate version of the helpful at moments machine gun from the First BioShock with the same ammo so remember that in order to which types to use at what times.
Other Ammo types.
New! Trap Rivets: A new ammo type that's most helpful and powerful when using it as a mini land mine like traps for Little Sister adam retrieval endeavors so remember that. :D
Strategies for dealing with Splicers updated.
Thuggish Splicers Type: The Player can use Telekinesis + Explosive barrels like the classic BioShock to kill them. It's also highly recommended that the player uses the Railgun normal rounds on them from now when dealing with a swarm of these splicers.
Leadhead Splicers: Same Explosive strategy as what is listed above for Thuggish Splicers.
As always please enjoy!!!! :D
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