BioShock 2 No Vita Chambers Hard Mode Savior Playthrough Part 3 Ryan's Museum
Ryan Amusements Part 2. This is where we encounter the first Big Daddy of the game as it requires a strategy like the first Big Daddy from the Medical Pavilion from BioShock.
Ammo Types
New! Antipersonal Rounds: Not really new, but its important to know that only the Rail Gun as this ammo type now as it'll be very invaluable like it was in classic Bio Shock for helping you deal with plenty of different Splicer types and Hordes of them.
New! Heavy Rivets: Heated versions of the normal rivet gun bullets that will be handy for dealing with only really Big Sisters where one will will show up in the next part, and against Super Leadhead Splicers again by the time you reach Siren Alley to the first half of Fontaine Futuristics.
Strategies for beating splicers updated: They can all now be defeated through Antipersonal rounds also.
New! Big Daddys
New! Bouncer Big Daddy: Depending on which difficulty mode you played in BioShock Hard or Survivor Mode Big Daddys are vulnerable to Electro Bolt + for Now Either Rivet Gun Normal rounds or the Drill; Remember to Hold the R2 button to really do damage to them along sides with healing when necessary when a Big Daddy rams you back with their weapons at moments with it also, Security Systems, and again Telekinesis + Explosive barrels too (As the last method only implies to Bouncers and Rosies in this game now).
As always please enjoy!!!!!!! :D
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