BioShock Part 22. Some non-story fun. (Additional Content DLC)

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Bioshock Infinite
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Let's Play
Duration: 37:45
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Welcome to my BioShock let's play. My name is digidv85 but please call me dig for short. This is not a blind let's play. It will feature the campaign on survivor mode, additional content on normal difficulty (if applicable) and a guided tour of the museum. It will not feature any developer commentary because of copyright issues. Gameplay shown on Xbox One.

About Game: BioShock is a first-person shooter video game developed by 2K Boston (later Irrational Games) and 2K Australia, and published by 2K Games. The first game in the Bioshock series, it was released for Microsoft Windows and Xbox 360 platforms in August 2007; a PlayStation 3 port by Irrational, 2K Marin, 2K Australia and Digital Extremes was released in October 2008, and an OS X port by Feral Interactive in October 2009.

The game's concept was developed by Irrational's creative lead, Ken Levine, and incorporates ideas by 20th century dystopian and utopian thinkers such as Ayn Rand, George Orwell, and Aldous Huxley, as well as historical figures such as John D. Rockefeller. The game is considered a spiritual successor to the System Shock series, on which many of Irrational's team including Levine had worked previously.

BioShock is set in 1960. The player guides the protagonist, Jack, after his airplane crashes in the ocean near the bathysphere terminus that leads to the underwater city of Rapture. Built by the business magnate Andrew Ryan, the city was intended to be an isolated utopia, but the discovery of ADAM, a genetic material which can be used to grant superhuman powers, initiated the city's turbulent decline. Jack tries to find a way to escape, fighting through hordes of ADAM-obsessed enemies, and the iconic, deadly Big Daddies, while engaging with the few sane humans that remain and eventually learning of Rapture's past. The player, as Jack, is able to defeat foes in a number of ways by using weapons, utilizing plasmids that give unique powers, and by turning Rapture's own defenses against them.

BioShock includes elements of role-playing games, giving the player different approaches in engaging enemies such as by stealth, as well as moral choices of saving or killing characters; additionally, the game and biopunk theme borrow concepts from the survival horror genre.

BioShock received critical acclaim and was particularly praised by critics for its morality-based storyline, immersive environments, and its unique setting, and is considered to be one of the greatest video games of all time and a demonstration of video game as an art form. It received several Game of the Year awards from different media outlets, including from BAFTA, Game Informer, Spike TV, and X-Play.

Since its release a direct sequel has been released, BioShock 2 by 2K Marin, as well as a third game titled BioShock Infinite by Irrational Games. A remastered version of the original game was released on Microsoft Windows, PlayStation 4 and Xbox One on September 13, 2016, as part of BioShock: The Collection, along with BioShock 2 and Infinite. A standalone version of BioShock Remastered was released for macOS by Feral Interactive on August 22, 2017.

Setting: BioShock is set in 1960 in the underwater city of Rapture; the city's history is mostly revealed via audio recordings the player can collect during the game. Rapture was planned and constructed in the 1940s by Objectivist business magnate Andrew Ryan who wanted to create a utopia for society's elite to flourish outside of government control and "petty morality". Scientific progress greatly expanded, including the discovery of the genetic material "ADAM" created by sea slugs on the ocean floor. ADAM allows its users to alter their DNA to grant them super-human powers like telekinesis and pyrokinesis.

Gameplay: BioShock is a first-person shooter with role-playing game customization and stealth elements, and is similar to System Shock 2. The player takes the role of Jack as he is guided through Rapture towards various objectives. The player collects multiple weapons and plasmids as they work their way through enemy forces. The player can switch between one active weapon and one active plasmid at any time, allowing them to find combination attacks that can be effective against certain enemies, such as first shocking a Splicer then striking them down with a wrench.

Release and Promotion: An initial demo of the game was made available in August 2007 for Xbox 360 and Microsoft Windows. This demo included cutscenes to introduce the player to Rapture, the game's tutorial section, and its first levels; the demo also included weapons, plasmids, and tonics that would otherwise be introduced later in the full title, as to give the player more of the features that would be found in the published game. The Xbox 360 demo was the fastest demo at that time to reach one million downloads on the Xbox Live service. The full game was released for these platforms on August 21, 2007.

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Bioshock Infinite Statistics For digidv85

There are 807 views in 37 videos for Bioshock Infinite. Bioshock Infinite has approximately 22 hours of watchable video on his channel, roughly 1.08% of the content that digidv85 has uploaded to YouTube.