Black Ops 3 Mod Tools - Wavegun
This is a continuation of the last ported weapon video. I did the script for the wavegun along with fx and making it an alt weapon for the zap guns. Still playing with fx to try to make the zapgun fx stay linked to the zombies eyes - though the old method done in World at War doesn't seem to work.
This test was a day ago, and I have changed the way the wavegun checks for zombies - instead of waiting for damage it now checks if it is in range similar to the thundergun (basically the way they did it in moon).
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