Blake Stone: Aliens of Gold E6M10 (second secret level), Veteran Agent. First Playthrough
There are 78 levels of Blake Stone I don't know. This series will be my first experience at them! All the shocks, the lucky accidents, accidental informant kills and managing to find the odd secret. There will be deaths, theirs and mine.
After each episode I'll learn the levels and continue my Veteran 100% series.
0:00 - Introduction
0:18 - Gameplay begins, last projection generator there for later.
0:55 - Secret Chain to red key
1:29 - Red key and Xylan orbs
2:24 - In elevator, going to E6M10
2:49 - Trying door on the right
3:30 - Trying door to the left next
4:34 - Room seems clear, time for the last room
5:09 - The ammo is lava
5:20 - WE HAVE A SPAWNER!
5:47 - Nice recharge room here
6:13 - Not a room for vegans
6:27 - Trying for secrets
6:47 - We have a secret! then a LOT of gold and doors
6:57 - Thats a lot of turrets!
7:20 - Yeah lets run past at only 19 health
7:46 - 37 health is better
9:01 - That's cleared, maybe time to try other side?
9:22 - Lets check for secrets here
10:50 - Finally another secret
11:36 - Has his headphones on loud ..
12:29 - All weapons in one room!
12:58 - 100% bonuses and 6 million score passed
13:28 - Heading back to E6M9 to finish up
13:48 - The secrets I didn't know about in my first playthrough
14:33 - Shooting it with all weapons
14:54 - Cinematic and end lore
15:30 - High score screen
15:40 - Final thoughts on last of the first playthroughs
Just a note that from the previous level E6M9, as I didn't realise after the 10th generator that the level would just end, that I had to replay through that level. I normally would have saved, and also I had not found the red key. So I needed the master map to show me the red key and I also learnt the two secrets full of supplies I so badly needed last time!
Anyway, with that out the way, I make my way to the red key, then onto E6M10, the final mission of Aliens of Gold!
I also learnt that each generator contributes roughly 2% to the kill percentage and 6% to the points percentage
As for E6M10, its a fun final level with 3 paths, those are mostly small rooms and the Plasma Alien room at least gives us lots of space to maneuver and the supply room to restock and catch your breath.
The secret rooms are pretty cool. I enjoyed the turrets guarding the gold and that room with all the weapons in it!
100% kills, 100% points, no informants on level, no deaths
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