Blatant AI Favoritism!

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Published on ● Video Link: https://www.youtube.com/watch?v=oYqPJQyfo_E



Duration: 5:58
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I'm sure people are wondering why I don't upload any content from the Red Alert series... This is why!

Despite this being a mod (Tiberium Crisis), it shows undeniable proof that the Red Alert 2 Engine has the AI coded to attack actual players over other enemy AI in skirmish.

Don't believe me? While the footage shows me playing on the easiest difficulty, I tested this further by playing a 4v4 match with all AI on hard, and I was being rushed first by ALL 4 OF THEM!

This effects Tiberian Sun also, but not nearly to this extent, which is why I still play mods on that engine, plus DTA does a VERY good job of making sure this doesn't happen.

THIS is the reason why I dispose the Red Alert side of C&C, It's not just Red Alert 2, Red Alert 3 also does it, just not as extreme as they only do it with the commander abilities...

Red Alert 1 Remastered, so far, isn't effected. I haven't played against Skirmish in the original except for the DOS release, but since things quickly became extremely chaotic in the DOS skirmish, I didn't really see any of this bullshit.

TL;DR Red Alert games use enemy AI to attack you over your allies if you're on offline skirmish.







Tags:
Command and Conquer