BlazBlue: Continuum Shift II ~Distortion & Astral Finish~
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The first arcade revision of Continuum Shift, entitled BlazBlue: Continuum Shift II, was released in arcades on December 9, 2010. It features all the console exclusive characters, numerous balance changes, and other cosmetic changes such as a new announcer.
Developer(s): Arc System Works
Publisher(s): Arc System Works, Aksys Games
Designer(s): Toshimichi Mori, Yūki Katō
Composer(s): Daisuke Ishiwatari
Platform(s): Arcade, PlayStation 3, Xbox 360, Windows, PlayStation Portable, Nintendo 3DS
Release date(s): [JP] July 1 2010, [NA] July 27 2010, [EU] December 3 2010
Genre(s): Fighting game
Language: English Texts / Japanese Voices
Played on PPSSPP 1.2.0
The game is set after the events of BlazBlue: Calamity Trigger. A few days have passed since the reported raid by Ragna the Bloodedge, The 13th Hierarchical City "Kagutsuchi" forgets to celebrate New Years, as his alleged involvement in the "Mysterious Bombing" and "Huge Pentacle Sightings" becomes the talk of the town. With the NOL offering no official explanation, the citizens voice their own theories, exaggerating and spreading rumors like wildfire. Completely indifferent to the state of the city, Ragna grips his massive sword and quietly bides his time—waiting for the chance to achieve his true objective, and then, the enormous "power" that has ensnared Ragna begins to activate...
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