Bleak Sword DX (on Steam) Demo First Look
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Published on ● Video Link: https://www.youtube.com/watch?v=AEMp-tUfSeE
On the surface this seems more Art than Game. Too many design decisions that don't add up to a game I would spend time with. Weird camera angle not only makes it hard to measure depth but also getting your character to attack or defend in exactly the right angle. Block doesn't always work, perhaps something is cancelling it. Lightning effect was the final nail in the coffin. Near the end of a run, the game would use lightning strikes when enemies are advancing on you. Which blanks the screen for a couple of seconds. Would you play a game or fight a boss character with your eyes shut, no you would not. Rolling was only thing I didn't do, but I'm not spending anymore time on this game.
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